POV-Ray : Newsgroups : povray.newusers : blender : Re: blender Server Time
4 Nov 2024 23:19:29 EST (-0500)
  Re: blender  
From: marc ferguson
Date: 20 Jul 2001 15:32:37
Message: <3b588755@news.povray.org>
"Nekar Xenos" <j-p### [at] citywalkcoza> wrote in message
news:3b333417@news.povray.org...
> "Paul Jones" <pdj### [at] psuedu> wrote in message
news:3B3238DF.6D6AFB84@psu.edu...
> >
> > I highly recommend blender, coupled with a dxf to mesh conversion app. I
have
> spent
> > about 2 weeks messing with it and the modelling options great. I think
of it
> as a
> > free Rhino. And converting to a mesh (blender can save as dxf files) is
easy
> and
> > works very well in pov.
> >
> > I do not use the blender render engine, because it is only scanline, for
final
> > images. I always export and then retexture in pov.
> >
> > true, the interface is odd, but there are plenty of tutorials (it took
me much
> > longer to get the hang of pov) and it is the same no matter what
platform you
> are
> > on. I model on a SGI at work at then on win2k box at home. Same file,
same
> > interface.
>
> I couldn't find the modelling tools on Blender so I uninstalled it. If you
can
> do stuff like Rhino, I might consider getting it again. Does it also have
> something like a drape function?
>
> - Nekar
>
>
OK. Could someone tell me what blender is.  From what i gather its a free
modeller with weird interface and where can i get it if this is the case???

Marc


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